Oh man I feel so stupid that I did not figure out that slots are clickable despite the fact that you layed out this clearly in the description. I liked the game though!
Some ideas:
- drag and drop for functions could probably be easier to use;
- after failing level all functions are reset, this becomes very tedious in case I just failed mechanical inputs, but the setup was correct;
- changing cables requires way to narrow precision click, you can probably make this zone bigger (probably even make the whole cable clickable).
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Oh man I feel so stupid that I did not figure out that slots are clickable despite the fact that you layed out this clearly in the description. I liked the game though!
Some ideas:
- drag and drop for functions could probably be easier to use;
- after failing level all functions are reset, this becomes very tedious in case I just failed mechanical inputs, but the setup was correct;
- changing cables requires way to narrow precision click, you can probably make this zone bigger (probably even make the whole cable clickable).
Also you can get stuck here: